No more NFT Games distributed on Steam.

An update to Steam‘s rules and guidelines reveal that the site has banned games that are built on blockchain technology or allow for NFT and crypto currency trading.

Steam Removes NFT Games
Steam Removes NFT Games

Steam has updated its onboarding page for partners and Steamworks users with a line that makes it clear that Valve will soon ban NFT trading games from the platform.

Under the heading “what you shouldn’t publish on Steam”, a new rule states that “applications built on blockchain technology that issue or allow exchange of cryptocurrencies or NFTs” should not be distributed on the platform.

Steam Removes NFT Games
Steam Removes NFT Games

Today, game creators are reporting that their games utilising NFTs are being removed from the platform. Below, the Twitter account for Age Of Rust – in which players “collect in-game NFTs” – announced that “Steam will be kicking all blockchain games off the platform, including Age Of Rust“.

The Age Of Rust Twitter account adds that from its understanding, “Steam’s point of view is that items have value and they don’t allow items that can have real-world value on their platform”.

Steam Removes NFT Games
Steam Removes NFT Games

As it stands, there are numerous games on Steam that currently tie NFT and cryptocurrency into its gameplay. One of which is Mir4, which allows players to earn cryptocurrency in-game despite negative reviews highlighting allegedly boring gameplay.

Outside of an update to the rules and guidelines for Steamworks, Valve has not yet issued a statement in regards to its opinion on NFT games.

Gaming News 24/7 - Reinout te Brake -  Video Games Podcast - Game Consultant - Video Gaming News 2021
Gaming News 24/7 – Reinout te Brake –  Video Games PodcastGame ConsultantVideo Gaming News 2021
Reinout te Brake

In a career spanning across 20+ years, Reinout te Brake has raised over 100+ Million Euros in Fundraising for a diversity of companies and has worked with several venture capitals firms. Helping gaming companies expand their brand reach, get the right story telling and make an impact on a global scale. Reinout te Brake has had the honor to counsel some of the major gaming companies operating on a global scale. For the last 12 years, he has devoted his major focus towards the niche of gaming consultancy to provide his insight and expertise to help gaming companies reach outstanding financial and business results.