It is hardly been a couple of days into the new year 2021 and Steam…
So we present to you the gaming industry; the latest gaming news on mobile games, console games and PC games. No matter if you like the Xbox, Playstation or download games, if you are in favor for mobile games for Android store or iOS Apple store, interested in Steam, Youtube gaming, Facebook Gaming or interesting game reviews, preview of new game releases or interesting research and reports. Anything that is interesting and what YOU should know, you will read here!
The gaming industry is in a rapid growth. In my podcast I talk to people about their experiences. How is it to run a game studio, what kind of trends are they seeing, how do you recruit good people, what is blockchain, what does the metaverse mean and do? Also the latest video gaming news and other interesting topics. If you’re into gaming news that concerns the video gaming industry and more over into sources where you can find the latest news around game reviews, launch dates of game releases, game industry hot topics and more, you’re in the best of luck. On this site Reinout is trying to keep you up to date with the latest video gaming news.
Whether you’re a hardcore PC gamer, a console players on the PS5 or Xbox, a mobile games player, or someone who works in the video gaming industry, or a casual gamer who enjoys the hobby, there’s something for all of you!
Next to our news, I also host a video game podcast, where we report about the video gaming industry, interviews with people that work in gaming. Also we cover the latest on mobile, console and PC games.
Covid-19 & Gaming in a few words? A drastic change in mobile phone user behavior due to COVID19!
It is now without any doubt that the global pandemic has influenced many areas, domains, and technologies and the mobile phone industry is of no exception. App Annie is of the view that COVID-19 has “changed consumer behavior on mobile forever.”
What about esports in 2020? COVID-19 has brought a lot of change in every nook and corner of the world; abrupt social changes, lockdowns, and suspension of sports and entertainment have had influenced various industries. Esports industry is no exception; this article will analyze the impact of COVID-19 on the gaming industry and will also shed some light on the forecast.
U.S. gamers and movie watchers are binging on entertainment during the pandemic, and game companies and streaming movie services are vying with each other to get consumers to sign up for their services, according to Deloitte‘s 14th annual Digital Media Trends report.
This week is Gaming & Finance. Last episode 19 I was talking to Sergei of Mail.ru Games Ventures. Today I am talking to Richard Williamson of the Edison Group. He got a report out that is called; European video games: A safe haven in troubled times, click here to read it. We talk about insights in streaming, valuations, esports and so much more. It was very interesting to get his view on the state of gaming in Europe.
In this episode 18 esport item of Chris Reed, of The Level Up Experience, with “Reed Thinks”, Joakim Achren, of Elite Game Developers, with his highlights of gaming industry and two companies to watch. Niklas send me a deck of GameBuddy and Kim of Aftermath.
In this episode I get to talk to Oliver Kern of Target Gamers. We talk about user acquisition in general, but also about how to adjust your user acquisition in games during this Covid-19 period and after the virus. Can and will consumer, read gamers, still be able to spend as much as before. How can you predict LTV, lifetime value? What can we expect today and later this year from other metrixs like retention, cost per install, CPM/advertising for your game and in your game.
In this episode 14 I am asking a few questions besides my take on what might happen in the games industry! I am inviting you to come and brainstorm. Let other people know, that I am trying to get something going here, where we, as a gaming industry, compare notes/thoughts/ideas. What can we expect from ourselves, the consumer and more.