Nordic Game is a video game developer conference and trade show held annually in Malmö, Sweden. The conference hosts lectures from the computer gaming industry and serves as a company-dating venue where developers and marketers meet. Next event is coming up, NG20 is November 25th-27th.
This week in Episode 41 I have the remaining parts of the interview with Ivan Filletti of MaltaGaming and Timothy Bendt of Tamatem Games. Both are the seconds parts of conversations I had earlier this month. Ivan is telling why gaming studios should land in his country and Timothy is giving us a look inside his publishing company that is focussing on the Middle East.
The games podcast is back, a small break and re-energyzed. Look and feel of the site has changed, better hosting, fresh new logo, new intro and outro music. So I hope you like it! Today two territories; India and the MENA. I have chat with Tim and Rahul are talking about the regions, their companies and lots about gaming what you should know.
GamingMalta, Malta and Gaming, have you heard about it? Well, today an interesting talk with Ivan Filletti, who is representing his government Malta. Lots of us do know the island because of Igaming, but there is so much more. Besides being a wonderful island to relax during your holiday’s, they are working on a gaming eco-system.
VGames.vc is a new games investment firm in the games industry. VGames is founded to support early stage game founders trying to turn their dreams into reality. In this episode I am talking to Eitan Reisel about his new games fund, how is looking at the games industry.
In this episode I wanted to learn more how blockchain can work for game developers. A company that is quite often in the news, when it is about blockchain and games is Animoca Brands. So who better could I talk to then the CEO himself; Robby Yung.
The game industry is growing by leaps and bounds. In 2020 alone, estimates place the market size at US$159.3 billion with a 9.3% CAGR.
According to data available on Steam, the median lifetime revenue per game is US$220,000 and the mean lifetime revenue is $2,669,000 (i.e. the tail is fat). These are extremely healthy profit margins considering the lower development cost of indie games.
Esports be like! Lately lots of news is focussing on esports. And of course with my games podcast, I am interested to learn more. So today some interesting esports companies; Blocksport.io, Plitch.com and Torque Esports.
Torque Esports is focused on accelerating new, live, immersive esports and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies and providing online interactive technology platforms and monetization services. I had an amazing insightful talk with Darcy Lorincz, who is the COO of Torque Esports. Torque Esports will be under the umbrella of Engine Media, together with Winview and Frankly.
Team based challenges, where you are not only striving for victory but also live challenges, power to the fans, who can vote for which challenge the streamer has to engage with and to which fans are being monetized.