Blockchain Game Report Q3 2021. Growth for Play to Earn business models and games backed by blockchain technologies.
The blockchain game sector is booming and continuously enjoys soaring numbers. The Q3 of 2021 shows that the Play to Earn business models and games backed by blockchain technology will sustain their growth.
The report shows that in Q3 the blockchain industry registered 1.54 million Unique Active Wallets. Almost 50% of these wallets are linked with blockchain games. The registered wallets have grown 25% quarter over quarter and 509% year over year. The main propeller behind these numbers is blockchain-based games.
NFT, another significant indicator, shows that the in-game NFT collectibles generated $2.32 billion in sales during Q3. The data shows that NFT game transactions represent 22% ($2.32 billion) of the total NFT trading volume of the industry.
In Q3, Axie was the most traded collection ever which surpassed the Blue-Chip NFT collection. The recent figures are impressive as Axie alone has generated $2.08 billion in trading volume. In terms of revenue, Axie amassed $800 million during Q3 just behind Ethereum.
The trading card game Splinterlands is now one of the most played games in the industry. The daily average UAW’s it attracted crossed 245000, a growth of 3267% quarter over quarter.
The transactions recorded in the game were more than 153 million during Q3. And the transaction volume reached $1.18 million; a 1200% increase quarter over quarter.