Skip to main content

PUBG Founder Leaves Krafton to Form Independent Studio.

In a massive update, Brendan Greene left Krafton to launch his own independent studio. Brendan Greene also famously known as PlayerUnknown is the creator of the astronomically popular battle royale game PUBG: Battlegrounds.

The game was previously known as PlayerUnknown’s Battlegrounds. Brendan Greene and his studio PlayerUnknown Productions have parted ways with Krafton, the parent company. However, Krafton will still own a minority stake in the company.

Greene released a statement after the decision and said, “I’m so very grateful to everyone at PUBG and Krafton for taking a chance on me and for the opportunities they afforded me over the past four years.”

He further added, “Today, I’m excited to take the next step on my journey to create the kind of experience I’ve envisaged for years. Again, I’m thankful for everyone at Krafton for supporting my plans, and I’ll have more to reveal more about our project at a later date.”

Earlier, Greene had left the core PUBG team to lead the PUB-G Special Projects Division in Amsterdam. Now, with going independent, Greene is focused on his studio’s title ‘Prologue’.

‘Prologue’ is the only game listed on PlayerUnknown Productions website which means that he has taken the game with him. According to a press release, “[PlayerUnknown Productions] is exploring the systems needed to enable massive scale within open-world games.”

The development is huge in the gaming industry as Greene is considered the founder of the battle royale genre. His brainchild PUBG: Battlegrounds is hugely popular throughout the world and dominates the genre single-handedly.

Greene has a rich history in the battle royale genre, he started with DayZ mod. In 2015, after the success of DayZ mod, he worked on H1Z1 as a consultant.

In 2017, PUB-G came onto the scene and achieved immediate success. Since PUBG’s release, the battle royale genre took off and many other developers followed the suite, most noticeably Fortnite.

Reinout te Brake

In a career spanning across 20+ years, Reinout te Brake has raised over 100+ Million Euros in Fundraising for a diversity of companies and has worked with several venture capitals firms. Helping gaming companies expand their brand reach, get the right story telling and make an impact on a global scale. Reinout te Brake has had the honor to counsel some of the major gaming companies operating on a global scale. For the last 12 years, he has devoted his major focus towards the niche of gaming consultancy to provide his insight and expertise to help gaming companies reach outstanding financial and business results.